The Thesis Project
For about a year and a half now, I have been working on my Masters of the Arts thesis for the M.I.M.E. program. I recently finished the writing portion and will be defending it in front of my graduate committee this Friday (Nov. 20). So what is it about and why would a game developer care about it?
I created a design document for a simple platformer game. I then built the game using Adobe Flex and Torque Game Builder (formerly Torque 2D, now once again renamed Torque 2D). The thesis documents my experience using each game engine and compares and contrasts the development experience as well as the finished games.
You can read my thesis, play the games and check out the source code on my thesis page.



